Hi! This is Jan, Fireball designer & co-founder. I hope you have a great Summer. We want to make it even a little bit better with our new announcement! There is a lot to unwrap, so let’s dive right into it!
Today I want to talk about a couple of things
Premium Campaigns with Pro Game Masters
Monsters & NPCs feature
Our Original Lore & Introduce our First 3 Adventures
Public roadmap
New name
Great Campaigns by Pro Game Masters
For each public campaign, there are usually a lot of applicants. But GMs pick only some players. We want everyone to have the opportunity to experience a great adventure, so we launched Pro Campaigns!
Pro Campaigns are run by Game Masters committed to keeping your campaign active and awesome. They’re required to send at least four messages daily, and they all have years of experience with GMing. They can handle things like Combat even tho the app doesn’t fully support it yet.
There are Pro Campaigns listed in the app, and you can join right now! All Pro Campaigns cost $19.99 for a WHOLE MONTH of adventuring - that’s only about $0.66 a day. Currently, 100% of the payments go straight to GMs.
Book a Pro Campaign right now at FireballRPG.com/book - and that’s not all. We created a promo code “firstcampaign” which will give you $5 off. The promo code is valid for the next 12 hours!
Unlimited NPCs & 245 Monsters Coming in About Two Weeks!
Currently, all monsters and NPCs exist only in the Game Master’s imagination. Not anymore in about two weeks! We’ll be adding the NPCs & Monsters feature.
NPCs
You’ll be able to create as many NPCs as you’d like. The process of creating an NPC is the same as creating a character. You will be able to give them a name, appearance, race, class, and other things.
You’ll be able to add them next to players on the game screen or keep them hidden in your NPC database. NPC character sheets will also be available.
When you add them next to players, it will be possible to manage NPCs’ inventory, give them XPs, edit Hit Points, and all the other things you’re already able to do with party members.
Rolling for NPCs will also be available - Attack Rolls, Initiative, Saving Throws, Skill Checks, and Custom Rolls. The GM will roll on its behalf when there is an NPC roll.
Monsters
We will be adding 245 monsters! That’s all monsters you know from the 5E SRD, up to Challenge Rating 7.
GMs will be able to manage monsters very similarly to NPCs. You’ll be able to add them next to players, edit their stats, let them roll, and more. All monsters will have their stat block.
Send Message As
As a Game Master, you’ll be able to select a “Sender” of your message. So you’ll be able to send a message as an NPC or a Monster.
Turning ex-Players into NPCs
When a player leaves your campaign, their character will automatically become an NPC. You, as a Game Master, will be able to play on the player’s behalf. You can also delete the NPC, but you’ll at least have an option to handle the player’s disappearance more smoothly.
The New Original Lore: The Charred Shores
We created a boundless fantasy world role players everywhere can explore. Amazing adventures, complex characters, and thrilling twists and turns await you!
We put together a Short Introduction to the lore.
A New World to Explore
History
The Gods and Magic
Geography
Realms Beyond
Later this year, we’ll be adding our lore right into the app. There will be the Charred Shores World Map in the app, locations, descriptions, and more.
Ready-Made Adventures
We’ve been working hard on our first quick-start adventures. You’ll be able to play them right in the app.
As a Game Master, when creating a new campaign, you’ll be able to select if you want to start playing from scratch or use a pre-made adventure.
Great Experience for Players and Simple for Game Masters
Every adventure will contain many ready-made messages that help you tell the story. It will be easy to add them to your message draft with one tap, edit whatever you like, then send! They’ll also have attachments, like images or rolls.
Three New Adventures in About Four Weeks!
We’ll be releasing three brand new adventures.
Hooves & Horns (FREE)
Deep in the Umbral Woods, a homestead is being overrun by a mysterious horde of goats - and they don’t seem to want to leave. Did they turn up for an easy feast of garden vegetables, or is something more sinister ahoof?
Frozen Hunger (PREMIUM)
A fierce blizzard forces you to seek shelter in a hunting lodge. But the calm atmosphere is soon shattered by screams as lodgers start to disappear one by one, leaving a bloody trail through the frozen landscape. What exactly is picking people off, and can it be stopped?
Curse of a Temple Cove (PREMIUM)
Temple Cove is rumored to hold unfathomable riches, but to reach them, you and your crew must test your abilities in its mysterious chambers and earn Keystones to open up the vault. Is there really treasure inside, or does the temple have one final trick up its sleeve?
Public Roadmap: Mechanics & Battle Maps Being Top Priority
You can now view our roadmap on our website. It’s categorized into four sections:
In the App: Current Features
In Progress: Working on It
Backlog: Planned Features
Ideas: From Community
You can browse each section and see features.
We know how Battle Grid Map and Better Mechanics are crucial for you. We commit to working on the first battle map version right after the Adventures release. We guess the first Grid Battle Map will be in the app by the end of Summer or the start of Autumn. We’re also working hard on mechanics and are currently focusing on making passive class features and racial traits work.
Welcome to Dungeon Realms!
A couple of months ago, we asked our community to come up with a new app name idea.
The main reason was that there are just a lot of things with the name Fireball already. It would be hard to find our app on app stores or the web.
We reviewed all of your name ideas; we liked many of them. Ultimately, we decided to change our app’s name to Dungeon Realms.
During the upcoming weeks, we’ll be changing our social site names & Discord server name to Dungeon Realms. You can also check our new website.
Btw. We’re still Fireball Studios - that name stays. We just changed the name of our flagship product.
To Wrap It Up…
I’m really excited about all the new things that are coming. We know the app is still not quite there, but we’re dedicated to seeing it through. We believe we will be able to reach our full potential by the end of this year! And it’s going to be awesome.
Thank you so much for staying with us. It really means a lot to us that you’re with us on this journey!
I hope you’ll have great adventures, guys
Jan